![]() The question is, can you tweak something that was already nearly perfect and make it better? Plus adds two new characters, a new mode, and a number of other things to Mania’s already great core. If the original release of Sonic Mania was the version that played in theaters, Sonic Mania Plus is the director’s cut you get on home media. But Christian Whitehead, Headcannon, and PagodaWest Games apparently aren’t satisfied with excellent. Spoiler alert: it’s excellent and it deserves both the fan and critical acclaim that has been showered on it since launch. I was lucky enough to review the original game when it released. But pretty good is a hard fall from the days of the Genesis and the fact that the game was followed by Sonic: Lost World, Sonic Forces, and Sonic Boom: Rise of Lyric didn’t give people much hope that SEGA had learned from what made Generations work. That the best game of the modern era prior to this point was probably Sonic Generations was a scathing indictment of a franchise that once stood shoulder to shoulder with Mario. Prior to the release of Sonic Mania, things were looking pretty rough for SEGA’s Blue Blur.
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